\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(y, 2, \mathsf{fma}\left(3, x, z\right)\right)double f(double x, double y, double z) {
double r149826 = x;
double r149827 = y;
double r149828 = r149826 + r149827;
double r149829 = r149828 + r149827;
double r149830 = r149829 + r149826;
double r149831 = z;
double r149832 = r149830 + r149831;
double r149833 = r149832 + r149826;
return r149833;
}
double f(double x, double y, double z) {
double r149834 = y;
double r149835 = 2.0;
double r149836 = 3.0;
double r149837 = x;
double r149838 = z;
double r149839 = fma(r149836, r149837, r149838);
double r149840 = fma(r149834, r149835, r149839);
return r149840;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))