\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(t, z, x \cdot y\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r116092 = x;
double r116093 = y;
double r116094 = r116092 * r116093;
double r116095 = z;
double r116096 = t;
double r116097 = r116095 * r116096;
double r116098 = r116094 + r116097;
double r116099 = a;
double r116100 = b;
double r116101 = r116099 * r116100;
double r116102 = r116098 + r116101;
return r116102;
}
double f(double x, double y, double z, double t, double a, double b) {
double r116103 = a;
double r116104 = b;
double r116105 = t;
double r116106 = z;
double r116107 = x;
double r116108 = y;
double r116109 = r116107 * r116108;
double r116110 = fma(r116105, r116106, r116109);
double r116111 = fma(r116103, r116104, r116110);
return r116111;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
rmApplied add-cbrt-cube31.2
Simplified31.2
rmApplied *-un-lft-identity31.2
Applied unpow-prod-down31.2
Applied cbrt-prod31.2
Simplified31.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))