\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{t - z} \cdot \sqrt[3]{t - z}} \cdot \frac{\frac{\sqrt[3]{x}}{\sqrt[3]{t - z}}}{y - z}double f(double x, double y, double z, double t) {
double r814321 = x;
double r814322 = y;
double r814323 = z;
double r814324 = r814322 - r814323;
double r814325 = t;
double r814326 = r814325 - r814323;
double r814327 = r814324 * r814326;
double r814328 = r814321 / r814327;
return r814328;
}
double f(double x, double y, double z, double t) {
double r814329 = x;
double r814330 = cbrt(r814329);
double r814331 = r814330 * r814330;
double r814332 = t;
double r814333 = z;
double r814334 = r814332 - r814333;
double r814335 = cbrt(r814334);
double r814336 = r814335 * r814335;
double r814337 = r814331 / r814336;
double r814338 = r814330 / r814335;
double r814339 = y;
double r814340 = r814339 - r814333;
double r814341 = r814338 / r814340;
double r814342 = r814337 * r814341;
return r814342;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.7 |
|---|---|
| Target | 8.6 |
| Herbie | 1.1 |
Initial program 7.7
rmApplied *-un-lft-identity7.7
Applied times-frac2.2
rmApplied associate-*l/2.1
Simplified2.1
rmApplied *-un-lft-identity2.1
Applied add-cube-cbrt2.7
Applied add-cube-cbrt2.9
Applied times-frac2.9
Applied times-frac1.1
Simplified1.1
Final simplification1.1
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))