\frac{x}{y - z \cdot t}\frac{-x}{\mathsf{fma}\left(z, t, -y\right)}double f(double x, double y, double z, double t) {
double r764593 = x;
double r764594 = y;
double r764595 = z;
double r764596 = t;
double r764597 = r764595 * r764596;
double r764598 = r764594 - r764597;
double r764599 = r764593 / r764598;
return r764599;
}
double f(double x, double y, double z, double t) {
double r764600 = x;
double r764601 = -r764600;
double r764602 = z;
double r764603 = t;
double r764604 = y;
double r764605 = -r764604;
double r764606 = fma(r764602, r764603, r764605);
double r764607 = r764601 / r764606;
return r764607;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 2.7 |
|---|---|
| Target | 1.7 |
| Herbie | 2.7 |
Initial program 2.7
rmApplied frac-2neg2.7
Simplified2.7
Final simplification2.7
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))