\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r294182 = x;
double r294183 = y;
double r294184 = r294182 - r294183;
double r294185 = 2.0;
double r294186 = r294182 * r294185;
double r294187 = r294186 * r294183;
double r294188 = r294184 / r294187;
return r294188;
}
double f(double x, double y) {
double r294189 = 0.5;
double r294190 = y;
double r294191 = r294189 / r294190;
double r294192 = x;
double r294193 = r294189 / r294192;
double r294194 = r294191 - r294193;
return r294194;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.8
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))