\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r598098 = x;
double r598099 = y;
double r598100 = r598098 + r598099;
double r598101 = 2.0;
double r598102 = r598098 * r598101;
double r598103 = r598102 * r598099;
double r598104 = r598100 / r598103;
return r598104;
}
double f(double x, double y) {
double r598105 = 0.5;
double r598106 = y;
double r598107 = r598105 / r598106;
double r598108 = x;
double r598109 = r598105 / r598108;
double r598110 = r598107 + r598109;
return r598110;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.8
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))