\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r670147 = x;
double r670148 = y;
double r670149 = r670147 * r670148;
double r670150 = z;
double r670151 = r670148 * r670150;
double r670152 = r670149 - r670151;
double r670153 = r670148 * r670148;
double r670154 = r670152 - r670153;
double r670155 = r670154 + r670153;
return r670155;
}
double f(double x, double y, double z) {
double r670156 = y;
double r670157 = x;
double r670158 = z;
double r670159 = r670157 - r670158;
double r670160 = r670156 * r670159;
return r670160;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))