\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r595140 = x;
double r595141 = y;
double r595142 = r595140 * r595141;
double r595143 = r595141 * r595141;
double r595144 = r595142 + r595143;
double r595145 = z;
double r595146 = r595141 * r595145;
double r595147 = r595144 - r595146;
double r595148 = r595147 - r595143;
return r595148;
}
double f(double x, double y, double z) {
double r595149 = x;
double r595150 = z;
double r595151 = r595149 - r595150;
double r595152 = y;
double r595153 = r595151 * r595152;
return r595153;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.9
Simplified0.0
Final simplification0.0
herbie shell --seed 2020043 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))