\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5\frac{1 \cdot {\left(-2 \cdot \log u1\right)}^{0.5}}{6} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5double f(double u1, double u2) {
double r68263 = 1.0;
double r68264 = 6.0;
double r68265 = r68263 / r68264;
double r68266 = -2.0;
double r68267 = u1;
double r68268 = log(r68267);
double r68269 = r68266 * r68268;
double r68270 = 0.5;
double r68271 = pow(r68269, r68270);
double r68272 = r68265 * r68271;
double r68273 = 2.0;
double r68274 = atan2(1.0, 0.0);
double r68275 = r68273 * r68274;
double r68276 = u2;
double r68277 = r68275 * r68276;
double r68278 = cos(r68277);
double r68279 = r68272 * r68278;
double r68280 = r68279 + r68270;
return r68280;
}
double f(double u1, double u2) {
double r68281 = 1.0;
double r68282 = -2.0;
double r68283 = u1;
double r68284 = log(r68283);
double r68285 = r68282 * r68284;
double r68286 = 0.5;
double r68287 = pow(r68285, r68286);
double r68288 = r68281 * r68287;
double r68289 = 6.0;
double r68290 = r68288 / r68289;
double r68291 = 2.0;
double r68292 = atan2(1.0, 0.0);
double r68293 = r68291 * r68292;
double r68294 = u2;
double r68295 = r68293 * r68294;
double r68296 = cos(r68295);
double r68297 = r68290 * r68296;
double r68298 = r68297 + r68286;
return r68298;
}



Bits error versus u1



Bits error versus u2
Results
Initial program 0.4
rmApplied associate-*l/0.3
Final simplification0.3
herbie shell --seed 2020043
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (<= 0.0 u1 1) (<= 0.0 u2 1))
(+ (* (* (/ 1 6) (pow (* -2 (log u1)) 0.5)) (cos (* (* 2 PI) u2))) 0.5))