x + y \cdot \left(z + x\right)
\mathsf{fma}\left(z + x, y, x\right)double f(double x, double y, double z) {
double r103803 = x;
double r103804 = y;
double r103805 = z;
double r103806 = r103805 + r103803;
double r103807 = r103804 * r103806;
double r103808 = r103803 + r103807;
return r103808;
}
double f(double x, double y, double z) {
double r103809 = z;
double r103810 = x;
double r103811 = r103809 + r103810;
double r103812 = y;
double r103813 = fma(r103811, r103812, r103810);
return r103813;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))