x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r916204 = x;
double r916205 = y;
double r916206 = 1.0;
double r916207 = r916205 + r916206;
double r916208 = r916204 * r916207;
return r916208;
}
double f(double x, double y) {
double r916209 = x;
double r916210 = y;
double r916211 = 1.0;
double r916212 = r916210 + r916211;
double r916213 = r916209 * r916212;
return r916213;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))