2 \cdot \left(x \cdot x + x \cdot y\right)
\left(x \cdot \left(x + y\right)\right) \cdot 2
double f(double x, double y) {
double r589914 = 2.0;
double r589915 = x;
double r589916 = r589915 * r589915;
double r589917 = y;
double r589918 = r589915 * r589917;
double r589919 = r589916 + r589918;
double r589920 = r589914 * r589919;
return r589920;
}
double f(double x, double y) {
double r589921 = x;
double r589922 = y;
double r589923 = r589921 + r589922;
double r589924 = r589921 * r589923;
double r589925 = 2.0;
double r589926 = r589924 * r589925;
return r589926;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))