\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r588694 = x;
double r588695 = y;
double r588696 = r588694 - r588695;
double r588697 = 2.0;
double r588698 = r588694 * r588697;
double r588699 = r588698 * r588695;
double r588700 = r588696 / r588699;
return r588700;
}
double f(double x, double y) {
double r588701 = 0.5;
double r588702 = y;
double r588703 = r588701 / r588702;
double r588704 = x;
double r588705 = r588701 / r588704;
double r588706 = r588703 - r588705;
return r588706;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))