Average Error: 15.5 → 0.0
Time: 5.2s
Precision: 64
\[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
\[\frac{0.5}{y} - \frac{0.5}{x}\]
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\frac{0.5}{y} - \frac{0.5}{x}
double f(double x, double y) {
        double r588694 = x;
        double r588695 = y;
        double r588696 = r588694 - r588695;
        double r588697 = 2.0;
        double r588698 = r588694 * r588697;
        double r588699 = r588698 * r588695;
        double r588700 = r588696 / r588699;
        return r588700;
}

double f(double x, double y) {
        double r588701 = 0.5;
        double r588702 = y;
        double r588703 = r588701 / r588702;
        double r588704 = x;
        double r588705 = r588701 / r588704;
        double r588706 = r588703 - r588705;
        return r588706;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.5
Target0.0
Herbie0.0
\[\frac{0.5}{y} - \frac{0.5}{x}\]

Derivation

  1. Initial program 15.5

    \[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} - 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\frac{0.5}{y} - \frac{0.5}{x}}\]
  4. Final simplification0.0

    \[\leadsto \frac{0.5}{y} - \frac{0.5}{x}\]

Reproduce

herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (- (/ 0.5 y) (/ 0.5 x))

  (/ (- x y) (* (* x 2) y)))