Average Error: 0.1 → 0.1
Time: 19.4s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[\mathsf{fma}\left(y, x, \left(3 \cdot z\right) \cdot z\right)\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, \left(3 \cdot z\right) \cdot z\right)
double f(double x, double y, double z) {
        double r577592 = x;
        double r577593 = y;
        double r577594 = r577592 * r577593;
        double r577595 = z;
        double r577596 = r577595 * r577595;
        double r577597 = r577594 + r577596;
        double r577598 = r577597 + r577596;
        double r577599 = r577598 + r577596;
        return r577599;
}

double f(double x, double y, double z) {
        double r577600 = y;
        double r577601 = x;
        double r577602 = 3.0;
        double r577603 = z;
        double r577604 = r577602 * r577603;
        double r577605 = r577604 * r577603;
        double r577606 = fma(r577600, r577601, r577605);
        return r577606;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(y, x, 3 \cdot \left(z \cdot z\right)\right)}\]
  3. Using strategy rm
  4. Applied associate-*r*0.1

    \[\leadsto \mathsf{fma}\left(y, x, \color{blue}{\left(3 \cdot z\right) \cdot z}\right)\]
  5. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(y, x, \left(3 \cdot z\right) \cdot z\right)\]

Reproduce

herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))