\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r204648 = x;
double r204649 = y;
double r204650 = r204648 * r204649;
double r204651 = r204649 * r204649;
double r204652 = r204650 + r204651;
double r204653 = z;
double r204654 = r204649 * r204653;
double r204655 = r204652 - r204654;
double r204656 = r204655 - r204651;
return r204656;
}
double f(double x, double y, double z) {
double r204657 = x;
double r204658 = z;
double r204659 = r204657 - r204658;
double r204660 = y;
double r204661 = r204659 * r204660;
return r204661;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))