\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot z + 1 \cdot \left(x + y\right)
double f(double x, double y, double z) {
double r27394 = x;
double r27395 = y;
double r27396 = r27394 + r27395;
double r27397 = z;
double r27398 = 1.0;
double r27399 = r27397 + r27398;
double r27400 = r27396 * r27399;
return r27400;
}
double f(double x, double y, double z) {
double r27401 = x;
double r27402 = y;
double r27403 = r27401 + r27402;
double r27404 = z;
double r27405 = r27403 * r27404;
double r27406 = 1.0;
double r27407 = r27406 * r27403;
double r27408 = r27405 + r27407;
return r27408;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied distribute-lft-in0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))