\left(\frac{x}{2} + y \cdot x\right) + z\left(\frac{x}{2} + y \cdot x\right) + zdouble f(double x, double y, double z) {
double r304671 = x;
double r304672 = 2.0;
double r304673 = r304671 / r304672;
double r304674 = y;
double r304675 = r304674 * r304671;
double r304676 = r304673 + r304675;
double r304677 = z;
double r304678 = r304676 + r304677;
return r304678;
}
double f(double x, double y, double z) {
double r304679 = x;
double r304680 = 2.0;
double r304681 = r304679 / r304680;
double r304682 = y;
double r304683 = r304682 * r304679;
double r304684 = r304681 + r304683;
double r304685 = z;
double r304686 = r304684 + r304685;
return r304686;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))