x \cdot \cos y - z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r229934 = x;
double r229935 = y;
double r229936 = cos(r229935);
double r229937 = r229934 * r229936;
double r229938 = z;
double r229939 = sin(r229935);
double r229940 = r229938 * r229939;
double r229941 = r229937 - r229940;
return r229941;
}
double f(double x, double y, double z) {
double r229942 = x;
double r229943 = y;
double r229944 = cos(r229943);
double r229945 = 2.0;
double r229946 = pow(r229944, r229945);
double r229947 = 0.3333333333333333;
double r229948 = pow(r229946, r229947);
double r229949 = r229942 * r229948;
double r229950 = cbrt(r229944);
double r229951 = r229949 * r229950;
double r229952 = z;
double r229953 = sin(r229943);
double r229954 = r229952 * r229953;
double r229955 = r229951 - r229954;
return r229955;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.2
Applied pow1/316.2
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020042
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))