x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r185463 = x;
double r185464 = r185463 * r185463;
double r185465 = 1.0;
double r185466 = r185464 + r185465;
return r185466;
}
double f(double x) {
double r185467 = x;
double r185468 = r185467 * r185467;
double r185469 = 1.0;
double r185470 = r185468 + r185469;
return r185470;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))