Average Error: 0.1 → 0.1
Time: 15.5s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r240773 = x;
        double r240774 = y;
        double r240775 = cos(r240774);
        double r240776 = r240773 + r240775;
        double r240777 = z;
        double r240778 = sin(r240774);
        double r240779 = r240777 * r240778;
        double r240780 = r240776 - r240779;
        return r240780;
}

double f(double x, double y, double z) {
        double r240781 = x;
        double r240782 = y;
        double r240783 = cos(r240782);
        double r240784 = r240781 + r240783;
        double r240785 = z;
        double r240786 = sin(r240782);
        double r240787 = r240785 * r240786;
        double r240788 = r240784 - r240787;
        return r240788;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020042 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))