\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\sqrt{\left|\frac{x}{y}\right|} \cdot {\left(\left|\frac{x}{y}\right|\right)}^{\frac{3}{2}} + \left|\frac{z}{t}\right| \cdot \left|\frac{z}{t}\right|double f(double x, double y, double z, double t) {
double r693821 = x;
double r693822 = r693821 * r693821;
double r693823 = y;
double r693824 = r693823 * r693823;
double r693825 = r693822 / r693824;
double r693826 = z;
double r693827 = r693826 * r693826;
double r693828 = t;
double r693829 = r693828 * r693828;
double r693830 = r693827 / r693829;
double r693831 = r693825 + r693830;
return r693831;
}
double f(double x, double y, double z, double t) {
double r693832 = x;
double r693833 = y;
double r693834 = r693832 / r693833;
double r693835 = fabs(r693834);
double r693836 = sqrt(r693835);
double r693837 = 1.5;
double r693838 = pow(r693835, r693837);
double r693839 = r693836 * r693838;
double r693840 = z;
double r693841 = t;
double r693842 = r693840 / r693841;
double r693843 = fabs(r693842);
double r693844 = r693843 * r693843;
double r693845 = r693839 + r693844;
return r693845;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.9 |
|---|---|
| Target | 0.4 |
| Herbie | 0.5 |
Initial program 33.9
rmApplied add-sqr-sqrt34.0
Simplified34.0
Simplified19.5
rmApplied add-sqr-sqrt19.5
Simplified19.5
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied associate-*l*0.5
Simplified0.6
rmApplied pow1/20.6
Applied pow-pow0.5
Simplified0.5
Final simplification0.5
herbie shell --seed 2020042
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))