x + y \cdot \frac{z - t}{z - a}x + \left(\left(z - t\right) \cdot \frac{\sqrt[3]{y} \cdot \sqrt[3]{y}}{\sqrt[3]{z - a} \cdot \sqrt[3]{z - a}}\right) \cdot \frac{\sqrt[3]{y}}{\sqrt[3]{z - a}}double f(double x, double y, double z, double t, double a) {
double r662204 = x;
double r662205 = y;
double r662206 = z;
double r662207 = t;
double r662208 = r662206 - r662207;
double r662209 = a;
double r662210 = r662206 - r662209;
double r662211 = r662208 / r662210;
double r662212 = r662205 * r662211;
double r662213 = r662204 + r662212;
return r662213;
}
double f(double x, double y, double z, double t, double a) {
double r662214 = x;
double r662215 = z;
double r662216 = t;
double r662217 = r662215 - r662216;
double r662218 = y;
double r662219 = cbrt(r662218);
double r662220 = r662219 * r662219;
double r662221 = a;
double r662222 = r662215 - r662221;
double r662223 = cbrt(r662222);
double r662224 = r662223 * r662223;
double r662225 = r662220 / r662224;
double r662226 = r662217 * r662225;
double r662227 = r662219 / r662223;
double r662228 = r662226 * r662227;
double r662229 = r662214 + r662228;
return r662229;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.2 |
| Herbie | 0.9 |
Initial program 1.4
rmApplied *-un-lft-identity1.4
Applied associate-*l*1.4
Simplified3.1
rmApplied add-cube-cbrt3.5
Applied add-cube-cbrt3.6
Applied times-frac3.6
Applied associate-*r*0.9
Final simplification0.9
herbie shell --seed 2020042
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))