x + \frac{y \cdot \left(z - t\right)}{a - t}x + \frac{\frac{y}{\frac{\sqrt[3]{a - t} \cdot \sqrt[3]{a - t}}{\sqrt[3]{z - t} \cdot \sqrt[3]{z - t}}}}{\frac{\sqrt[3]{a - t}}{\sqrt[3]{z - t}}}double f(double x, double y, double z, double t, double a) {
double r246147 = x;
double r246148 = y;
double r246149 = z;
double r246150 = t;
double r246151 = r246149 - r246150;
double r246152 = r246148 * r246151;
double r246153 = a;
double r246154 = r246153 - r246150;
double r246155 = r246152 / r246154;
double r246156 = r246147 + r246155;
return r246156;
}
double f(double x, double y, double z, double t, double a) {
double r246157 = x;
double r246158 = y;
double r246159 = a;
double r246160 = t;
double r246161 = r246159 - r246160;
double r246162 = cbrt(r246161);
double r246163 = r246162 * r246162;
double r246164 = z;
double r246165 = r246164 - r246160;
double r246166 = cbrt(r246165);
double r246167 = r246166 * r246166;
double r246168 = r246163 / r246167;
double r246169 = r246158 / r246168;
double r246170 = r246162 / r246166;
double r246171 = r246169 / r246170;
double r246172 = r246157 + r246171;
return r246172;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.7 |
|---|---|
| Target | 1.3 |
| Herbie | 0.5 |
Initial program 10.7
rmApplied associate-/l*1.3
rmApplied add-cube-cbrt1.8
Applied add-cube-cbrt1.6
Applied times-frac1.6
Applied associate-/r*0.5
Final simplification0.5
herbie shell --seed 2020042
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, B"
:precision binary64
:herbie-target
(+ x (/ y (/ (- a t) (- z t))))
(+ x (/ (* y (- z t)) (- a t))))