2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r214203 = 2.0;
double r214204 = x;
double r214205 = r214204 * r214204;
double r214206 = y;
double r214207 = r214204 * r214206;
double r214208 = r214205 - r214207;
double r214209 = r214203 * r214208;
return r214209;
}
double f(double x, double y) {
double r214210 = x;
double r214211 = y;
double r214212 = r214210 - r214211;
double r214213 = r214210 * r214212;
double r214214 = 2.0;
double r214215 = r214213 * r214214;
return r214215;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))