2 \cdot \left(x \cdot x + x \cdot y\right)
\left(x \cdot \left(x + y\right)\right) \cdot 2
double f(double x, double y) {
double r614604 = 2.0;
double r614605 = x;
double r614606 = r614605 * r614605;
double r614607 = y;
double r614608 = r614605 * r614607;
double r614609 = r614606 + r614608;
double r614610 = r614604 * r614609;
return r614610;
}
double f(double x, double y) {
double r614611 = x;
double r614612 = y;
double r614613 = r614611 + r614612;
double r614614 = r614611 * r614613;
double r614615 = 2.0;
double r614616 = r614614 * r614615;
return r614616;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))