\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{x} + \frac{0.5}{y}double f(double x, double y) {
double r613350 = x;
double r613351 = y;
double r613352 = r613350 + r613351;
double r613353 = 2.0;
double r613354 = r613350 * r613353;
double r613355 = r613354 * r613351;
double r613356 = r613352 / r613355;
return r613356;
}
double f(double x, double y) {
double r613357 = 0.5;
double r613358 = x;
double r613359 = r613357 / r613358;
double r613360 = y;
double r613361 = r613357 / r613360;
double r613362 = r613359 + r613361;
return r613362;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))