\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r61108 = x;
double r61109 = y;
double r61110 = r61108 + r61109;
double r61111 = z;
double r61112 = 1.0;
double r61113 = r61111 + r61112;
double r61114 = r61110 * r61113;
return r61114;
}
double f(double x, double y, double z) {
double r61115 = x;
double r61116 = y;
double r61117 = r61115 + r61116;
double r61118 = z;
double r61119 = 1.0;
double r61120 = r61118 + r61119;
double r61121 = r61117 * r61120;
return r61121;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))