x \cdot \left(1 - y\right)
1 \cdot x + \left(-y\right) \cdot x
double f(double x, double y) {
double r260480 = x;
double r260481 = 1.0;
double r260482 = y;
double r260483 = r260481 - r260482;
double r260484 = r260480 * r260483;
return r260484;
}
double f(double x, double y) {
double r260485 = 1.0;
double r260486 = x;
double r260487 = r260485 * r260486;
double r260488 = y;
double r260489 = -r260488;
double r260490 = r260489 * r260486;
double r260491 = r260487 + r260490;
return r260491;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))