Average Error: 0.0 → 0.0
Time: 4.5s
Precision: 64
\[x \cdot \left(1 - y\right)\]
\[1 \cdot x + \left(-y\right) \cdot x\]
x \cdot \left(1 - y\right)
1 \cdot x + \left(-y\right) \cdot x
double f(double x, double y) {
        double r260480 = x;
        double r260481 = 1.0;
        double r260482 = y;
        double r260483 = r260481 - r260482;
        double r260484 = r260480 * r260483;
        return r260484;
}

double f(double x, double y) {
        double r260485 = 1.0;
        double r260486 = x;
        double r260487 = r260485 * r260486;
        double r260488 = y;
        double r260489 = -r260488;
        double r260490 = r260489 * r260486;
        double r260491 = r260487 + r260490;
        return r260491;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot \left(1 - y\right)\]
  2. Using strategy rm
  3. Applied sub-neg0.0

    \[\leadsto x \cdot \color{blue}{\left(1 + \left(-y\right)\right)}\]
  4. Applied distribute-lft-in0.0

    \[\leadsto \color{blue}{x \cdot 1 + x \cdot \left(-y\right)}\]
  5. Simplified0.0

    \[\leadsto \color{blue}{1 \cdot x} + x \cdot \left(-y\right)\]
  6. Simplified0.0

    \[\leadsto 1 \cdot x + \color{blue}{\left(-y\right) \cdot x}\]
  7. Final simplification0.0

    \[\leadsto 1 \cdot x + \left(-y\right) \cdot x\]

Reproduce

herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y)
  :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
  :precision binary64
  (* x (- 1 y)))