\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(y, 2, \mathsf{fma}\left(3, x, z\right)\right)double f(double x, double y, double z) {
double r164007 = x;
double r164008 = y;
double r164009 = r164007 + r164008;
double r164010 = r164009 + r164008;
double r164011 = r164010 + r164007;
double r164012 = z;
double r164013 = r164011 + r164012;
double r164014 = r164013 + r164007;
return r164014;
}
double f(double x, double y, double z) {
double r164015 = y;
double r164016 = 2.0;
double r164017 = 3.0;
double r164018 = x;
double r164019 = z;
double r164020 = fma(r164017, r164018, r164019);
double r164021 = fma(r164015, r164016, r164020);
return r164021;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))