x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(x, \mathsf{fma}\left(2, y + z, t\right), y \cdot 5\right)double f(double x, double y, double z, double t) {
double r155491 = x;
double r155492 = y;
double r155493 = z;
double r155494 = r155492 + r155493;
double r155495 = r155494 + r155493;
double r155496 = r155495 + r155492;
double r155497 = t;
double r155498 = r155496 + r155497;
double r155499 = r155491 * r155498;
double r155500 = 5.0;
double r155501 = r155492 * r155500;
double r155502 = r155499 + r155501;
return r155502;
}
double f(double x, double y, double z, double t) {
double r155503 = x;
double r155504 = 2.0;
double r155505 = y;
double r155506 = z;
double r155507 = r155505 + r155506;
double r155508 = t;
double r155509 = fma(r155504, r155507, r155508);
double r155510 = 5.0;
double r155511 = r155505 * r155510;
double r155512 = fma(r155503, r155509, r155511);
return r155512;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))