x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r1077541 = x;
double r1077542 = y;
double r1077543 = 1.0;
double r1077544 = r1077542 + r1077543;
double r1077545 = r1077541 * r1077544;
return r1077545;
}
double f(double x, double y) {
double r1077546 = x;
double r1077547 = y;
double r1077548 = 1.0;
double r1077549 = r1077547 + r1077548;
double r1077550 = r1077546 * r1077549;
return r1077550;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))