x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(y - 1, z, 1\right) \cdot xdouble f(double x, double y, double z) {
double r493451 = x;
double r493452 = 1.0;
double r493453 = y;
double r493454 = r493452 - r493453;
double r493455 = z;
double r493456 = r493454 * r493455;
double r493457 = r493452 - r493456;
double r493458 = r493451 * r493457;
return r493458;
}
double f(double x, double y, double z) {
double r493459 = y;
double r493460 = 1.0;
double r493461 = r493459 - r493460;
double r493462 = z;
double r493463 = fma(r493461, r493462, r493460);
double r493464 = x;
double r493465 = r493463 * r493464;
return r493465;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.5 |
|---|---|
| Target | 0.2 |
| Herbie | 3.5 |
Initial program 3.5
Simplified3.5
Final simplification3.5
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e+50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))