\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r439578 = x;
double r439579 = 100.0;
double r439580 = r439578 * r439579;
double r439581 = y;
double r439582 = r439578 + r439581;
double r439583 = r439580 / r439582;
return r439583;
}
double f(double x, double y) {
double r439584 = x;
double r439585 = 100.0;
double r439586 = y;
double r439587 = r439584 + r439586;
double r439588 = r439585 / r439587;
double r439589 = r439584 * r439588;
return r439589;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))