\left(x \cdot 3\right) \cdot y - z
3 \cdot \left(x \cdot y\right) - z
double f(double x, double y, double z) {
double r430753 = x;
double r430754 = 3.0;
double r430755 = r430753 * r430754;
double r430756 = y;
double r430757 = r430755 * r430756;
double r430758 = z;
double r430759 = r430757 - r430758;
return r430759;
}
double f(double x, double y, double z) {
double r430760 = 3.0;
double r430761 = x;
double r430762 = y;
double r430763 = r430761 * r430762;
double r430764 = r430760 * r430763;
double r430765 = z;
double r430766 = r430764 - r430765;
return r430766;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied associate-*l*0.1
Taylor expanded around 0 0.1
Final simplification0.1
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))