0.5 \cdot \left(x \cdot x - y\right)
0.5 \cdot \mathsf{fma}\left(x, x, -y\right)double f(double x, double y) {
double r644 = 0.5;
double r645 = x;
double r646 = r645 * r645;
double r647 = y;
double r648 = r646 - r647;
double r649 = r644 * r648;
return r649;
}
double f(double x, double y) {
double r650 = 0.5;
double r651 = x;
double r652 = y;
double r653 = -r652;
double r654 = fma(r651, r651, r653);
double r655 = r650 * r654;
return r655;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
:precision binary64
(* 0.5 (- (* x x) y)))