\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, \left(3 \cdot z\right) \cdot z\right)double f(double x, double y, double z) {
double r175159 = x;
double r175160 = y;
double r175161 = r175159 * r175160;
double r175162 = z;
double r175163 = r175162 * r175162;
double r175164 = r175161 + r175163;
double r175165 = r175164 + r175163;
double r175166 = r175165 + r175163;
return r175166;
}
double f(double x, double y, double z) {
double r175167 = y;
double r175168 = x;
double r175169 = 3.0;
double r175170 = z;
double r175171 = r175169 * r175170;
double r175172 = r175171 * r175170;
double r175173 = fma(r175167, r175168, r175172);
return r175173;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))