\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r680754 = x;
double r680755 = y;
double r680756 = r680754 * r680755;
double r680757 = r680755 * r680755;
double r680758 = r680756 + r680757;
double r680759 = z;
double r680760 = r680755 * r680759;
double r680761 = r680758 - r680760;
double r680762 = r680761 - r680757;
return r680762;
}
double f(double x, double y, double z) {
double r680763 = x;
double r680764 = z;
double r680765 = r680763 - r680764;
double r680766 = y;
double r680767 = r680765 * r680766;
return r680767;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))