\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r22752 = x;
double r22753 = y;
double r22754 = r22752 + r22753;
double r22755 = z;
double r22756 = r22754 + r22755;
return r22756;
}
double f(double x, double y, double z) {
double r22757 = x;
double r22758 = y;
double r22759 = r22757 + r22758;
double r22760 = z;
double r22761 = r22759 + r22760;
return r22761;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020042 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))