\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\left(\frac{x}{z} - \frac{y}{z}\right) - 0.5\right)double f(double x, double y, double z) {
double r933212 = 4.0;
double r933213 = x;
double r933214 = y;
double r933215 = r933213 - r933214;
double r933216 = z;
double r933217 = 0.5;
double r933218 = r933216 * r933217;
double r933219 = r933215 - r933218;
double r933220 = r933212 * r933219;
double r933221 = r933220 / r933216;
return r933221;
}
double f(double x, double y, double z) {
double r933222 = 4.0;
double r933223 = x;
double r933224 = z;
double r933225 = r933223 / r933224;
double r933226 = y;
double r933227 = r933226 / r933224;
double r933228 = r933225 - r933227;
double r933229 = 0.5;
double r933230 = r933228 - r933229;
double r933231 = r933222 * r933230;
return r933231;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.2
Simplified0.0
rmApplied div-sub0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:herbie-target
(- (* 4 (/ x z)) (+ 2 (* 4 (/ y z))))
(/ (* 4 (- (- x y) (* z 0.5))) z))