x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r805008 = x;
double r805009 = y;
double r805010 = z;
double r805011 = r805009 * r805010;
double r805012 = r805008 - r805011;
return r805012;
}
double f(double x, double y, double z) {
double r805013 = x;
double r805014 = y;
double r805015 = z;
double r805016 = r805014 * r805015;
double r805017 = r805013 - r805016;
return r805017;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))