\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{\frac{1}{2}}{y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r799204 = x;
double r799205 = y;
double r799206 = r799204 - r799205;
double r799207 = 2.0;
double r799208 = r799204 * r799207;
double r799209 = r799208 * r799205;
double r799210 = r799206 / r799209;
return r799210;
}
double f(double x, double y) {
double r799211 = 1.0;
double r799212 = 2.0;
double r799213 = r799211 / r799212;
double r799214 = y;
double r799215 = r799213 / r799214;
double r799216 = x;
double r799217 = r799216 * r799212;
double r799218 = r799211 / r799217;
double r799219 = r799215 - r799218;
return r799219;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
rmApplied div-sub15.5
Simplified11.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))