Average Error: 0.1 → 0.1
Time: 11.8s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[x \cdot y + \left(3 \cdot z\right) \cdot z\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
x \cdot y + \left(3 \cdot z\right) \cdot z
double f(double x, double y, double z) {
        double r646616 = x;
        double r646617 = y;
        double r646618 = r646616 * r646617;
        double r646619 = z;
        double r646620 = r646619 * r646619;
        double r646621 = r646618 + r646620;
        double r646622 = r646621 + r646620;
        double r646623 = r646622 + r646620;
        return r646623;
}

double f(double x, double y, double z) {
        double r646624 = x;
        double r646625 = y;
        double r646626 = r646624 * r646625;
        double r646627 = 3.0;
        double r646628 = z;
        double r646629 = r646627 * r646628;
        double r646630 = r646629 * r646628;
        double r646631 = r646626 + r646630;
        return r646631;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

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Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{x \cdot y + 3 \cdot \left(z \cdot z\right)}\]
  3. Using strategy rm
  4. Applied associate-*r*0.1

    \[\leadsto x \cdot y + \color{blue}{\left(3 \cdot z\right) \cdot z}\]
  5. Final simplification0.1

    \[\leadsto x \cdot y + \left(3 \cdot z\right) \cdot z\]

Reproduce

herbie shell --seed 2020042 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))