\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r61094 = x;
double r61095 = y;
double r61096 = r61094 + r61095;
double r61097 = z;
double r61098 = 1.0;
double r61099 = r61097 + r61098;
double r61100 = r61096 * r61099;
return r61100;
}
double f(double x, double y, double z) {
double r61101 = x;
double r61102 = y;
double r61103 = r61101 + r61102;
double r61104 = z;
double r61105 = 1.0;
double r61106 = r61104 + r61105;
double r61107 = r61103 * r61106;
return r61107;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020042
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))