\left(\left(x + y\right) + z\right) - \left(x + \left(y + z\right)\right)
0
double f(double x, double y, double z) {
double r153 = x;
double r154 = y;
double r155 = r153 + r154;
double r156 = z;
double r157 = r155 + r156;
double r158 = r154 + r156;
double r159 = r153 + r158;
double r160 = r157 - r159;
return r160;
}
double f(double __attribute__((unused)) x, double __attribute__((unused)) y, double __attribute__((unused)) z) {
double r161 = 0.0;
return r161;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z)
:name "Commute and associate"
:precision binary64
(- (+ (+ x y) z) (+ x (+ y z))))