x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r219908 = x;
double r219909 = 2.0;
double r219910 = r219908 * r219909;
double r219911 = y;
double r219912 = r219910 - r219911;
return r219912;
}
double f(double x, double y) {
double r219913 = x;
double r219914 = 2.0;
double r219915 = r219913 * r219914;
double r219916 = y;
double r219917 = r219915 - r219916;
return r219917;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))