x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(y - x, 6 \cdot \left(\frac{2}{3} - z\right), x\right)double f(double x, double y, double z) {
double r247741 = x;
double r247742 = y;
double r247743 = r247742 - r247741;
double r247744 = 6.0;
double r247745 = r247743 * r247744;
double r247746 = 2.0;
double r247747 = 3.0;
double r247748 = r247746 / r247747;
double r247749 = z;
double r247750 = r247748 - r247749;
double r247751 = r247745 * r247750;
double r247752 = r247741 + r247751;
return r247752;
}
double f(double x, double y, double z) {
double r247753 = y;
double r247754 = x;
double r247755 = r247753 - r247754;
double r247756 = 6.0;
double r247757 = 2.0;
double r247758 = 3.0;
double r247759 = r247757 / r247758;
double r247760 = z;
double r247761 = r247759 - r247760;
double r247762 = r247756 * r247761;
double r247763 = fma(r247755, r247762, r247754);
return r247763;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.4
Simplified0.2
Final simplification0.2
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
:precision binary64
(+ x (* (* (- y x) 6) (- (/ 2 3) z))))