x \cdot \left(1 - y\right)
x \cdot \left(1 - y\right)
double f(double x, double y) {
double r224162 = x;
double r224163 = 1.0;
double r224164 = y;
double r224165 = r224163 - r224164;
double r224166 = r224162 * r224165;
return r224166;
}
double f(double x, double y) {
double r224167 = x;
double r224168 = 1.0;
double r224169 = y;
double r224170 = r224168 - r224169;
double r224171 = r224167 * r224170;
return r224171;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))