\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r224603 = x;
double r224604 = 2.0;
double r224605 = r224603 / r224604;
double r224606 = y;
double r224607 = r224606 * r224603;
double r224608 = r224605 + r224607;
double r224609 = z;
double r224610 = r224608 + r224609;
return r224610;
}
double f(double x, double y, double z) {
double r224611 = x;
double r224612 = y;
double r224613 = z;
double r224614 = fma(r224611, r224612, r224613);
double r224615 = 2.0;
double r224616 = r224611 / r224615;
double r224617 = r224614 + r224616;
return r224617;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))