x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r202781 = x;
double r202782 = y;
double r202783 = r202782 - r202781;
double r202784 = z;
double r202785 = r202783 * r202784;
double r202786 = r202781 + r202785;
return r202786;
}
double f(double x, double y, double z) {
double r202787 = z;
double r202788 = y;
double r202789 = x;
double r202790 = r202788 - r202789;
double r202791 = fma(r202787, r202790, r202789);
return r202791;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))