x \cdot \cos y - z \cdot \sin y
\left(x \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \log \left(e^{\sqrt[3]{\cos y}}\right) - z \cdot \sin ydouble f(double x, double y, double z) {
double r180121 = x;
double r180122 = y;
double r180123 = cos(r180122);
double r180124 = r180121 * r180123;
double r180125 = z;
double r180126 = sin(r180122);
double r180127 = r180125 * r180126;
double r180128 = r180124 - r180127;
return r180128;
}
double f(double x, double y, double z) {
double r180129 = x;
double r180130 = y;
double r180131 = cos(r180130);
double r180132 = 2.0;
double r180133 = pow(r180131, r180132);
double r180134 = 0.3333333333333333;
double r180135 = pow(r180133, r180134);
double r180136 = r180129 * r180135;
double r180137 = cbrt(r180131);
double r180138 = exp(r180137);
double r180139 = log(r180138);
double r180140 = r180136 * r180139;
double r180141 = z;
double r180142 = sin(r180130);
double r180143 = r180141 * r180142;
double r180144 = r180140 - r180143;
return r180144;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.3
Applied pow1/316.2
Applied pow-prod-down0.2
Simplified0.2
rmApplied add-log-exp0.2
Final simplification0.2
herbie shell --seed 2020039 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))